Welcome to my (SC | O'Malley) first map release.

For those of your who are seriously stuck, you face buttons and press, 'e' to open/close doors.

Based on the Stargate SG-1 world, this map brings the fight back to the SGC vs. the N.I.D. (or if you want, the Gou'a'uld / Ori).

The Stargate is used as a transportation port between two worlds (there is a descrepancy in the map, but only for gameplay reasons). 

The Tauri (CT's) are situated in Cheyenne mountain. There, they have access to an armory, control room, medical bay and of course, the Stargate. Other than the Atlantis expedition, they have the only known Iris. You can push 'e' to open doors while facing the buttons. Some doors have a delay, since they are made of massive metal plates, so don't expect absolute protection. On the second floor, connected to the control room, is the self-destruct button. Once pressed, the detonation sequence will begin: you cannot stop it. Your best bet is to evacuate either through the Stargate, or run your ass to the forest and wait it out. When you return, things will definitely be different.

The N.I.D/Gou'a'uld begin on a ship. Yes, it's dinky (I will add more details later) but it serves it's purpose. Their ship is currently orbiting an unknown planet, and they have established a base in abandoned ruins. Using the ruins to stage their attack, they must defend their ship from SGC members and activeate the self-destruct to increase the chances of eliminating all Tauri.

In the end it all comes down to one thing: invading the enemy, and eliminating them by any means necessary.

In the next big update: Prometheus, Hatak vessel, Chulak and a brand new jungle-based planet.

Enjoy!