Modern Warfare Assets
Crusher UGV v1.0

Contains:
- Crusher (No camo)
- Crusher (Desert Tan)
- Crusher (Olive Drab)
- Wireframe
- Icon

Uses four (!) custom textures:
* Denotes that this texture is also used by other models that are not included
in this pack; the M1A3 Abrams, Havoc MPC, M-ATV and the JLTV.

crusher_chassis_tan_diffuse.dds
crusher_chassis_odgreen_diffuse.dds
havoc_citv_tan_diffuse.dds*
havoc_citv_odgreen_diffuse.dds*

SC2 version of what DARPA's UGCV would look like in-game. A death model is not provided 
in this pack. Non-custom texture required versions are also available. You can use all 
models in the same map, provided that you also import the neccessary textures.


This CANNOT be used maps that use only melee dependencies as it requires campaign
dependancy-only textures.




Instructions for the Desert Tan variant*:
- Import the following custom textures first under the file path Assets/Textures/
crusher_chassis_tan_diffuse.dds
havoc_citv_tan_diffuse.dds
- Save the map
- Now import the Desert Tan variant




Instructions for the Olive Drab variant*:
- Import the following custom textures first under the file path Assets/Textures/
crusher_chassis_odgreen_diffuse.dds
havoc_citv_odgreen_diffuse.dds
- Save the map
- Now import the Olive Drab variant

* You do not need to follow these instructions if you are not using either of the custom 
texture variants




NOTE:
The Crusher's CROWS turret uses Ref_Weapon 01 (Weapon 01) attachment point name for its weapon FX.



Although this uses additional custom textures, you can replace the diffuse textures with 
another a custom one as long as it uses the default towtruck_col2.dds and 
autoturret_diffuse.dds textures as a template (otherwise the UVs will not match).






Credits:
Just provide credits for me if you intend to use this in your map/s.
PLEASE NOTIFY ME if you intend on rehosting this on another website other 
than sc2mapster. Otherwise...

...download this only at sc2mapster.com
By sgtnoobkilla, 2014